May 13

Announcing the winners of the Google Play Indie Games Festival in San Francisco; Indie Games Contest coming soon to Europe

Posted by Jamil Moledina, Google Play, Games Strategic Lead

Last Saturday, we hosted the first Google
Play Indie Games Festival in North America, where we showcased 30 amazing
games that celebrate the passion, innovation, and art of indies. After a
competitive round of voting from fans and on-stage presentations to a jury of
industry experts, we recognized seven finalists nominees and three winners.

Winners:
bit bit blocks
Presented by Greg Batha
Bit Bit Blocks is a cute and action-packed competitive puzzle game. Play with your friends on a single screen, or challenge yourself in single player mode. Head-to-head puzzle play anytime, anywhere.
Numbo Jumbo
Presented by Kaveh Daryabeygi, Wombo Combo
Numbo Jumbo is a casual mobile puzzle number game for iOS and Android. Players group numbers that add together: for example, [3, 5, 8] works because 3+5=8.
Orbit – Playing with Gravity
Presented by Chetan Surpur & Eric Rahman, Highkey Games
ORBIT puts a gravity simulator at the heart of a puzzle game. Launch planets with a flick of your finger, and try to get them into orbit around black holes. ORBIT also features a sandbox where you can create your own universes, control time, and paint with gravity.


Finalist nominees:

Antihero [coming later in 2016]
Presented by Tim Conkling
Antihero is a “fast-paced strategy game with an (Oliver) Twist.” Run a thieves’ guild in a gas-lit, corrupt city. Recruit urchins, hire thugs, steal everything – and bribe, blackmail, and assassinate your opposition. Single-player and cross-platform multiplayer for desktops, tablets, and phones.
Armajet [coming later in 2016]
Presented by Nicola Geretti & Alexander Krivicich, Super Bit Machine
Armajet is a free-to-play multiplayer shooter that pits teams of players against each other in fast-paced jetpack combat. Armajet is a best in class mobile game designed for spectator-friendly competitive gaming for tablets and smartphones. Players compete in a modern arena shooter that’s easy to learn, but hard to master.
Norman’s Night In: The Cave [coming later in 2016]
Presented by Nick Iorfino & Alex Reed, Bactrian Games
Norman’s Night In is a 2D puzzle-platformer that tells the tale of Norman and his fateful fall into the world of cave. While test driving the latest model 3c Bowling Ball, Norman finds himself lost with nothing but his loaned bball and a weird feeling that somehow he was meant to be there.
Parallyzed
Presented by David Fox, Double Coconut
Parallyzed is an atmospheric adventure platformer with unique gameplay, set in a dark and enchanting dreamscape. You play twin sisters who have been cast into separate dimensions. Red and Blue have different attributes and talents, are deeply connected, and have the ability to swap bodies at any time.

Finalists nominees and winners also received a range of prizes, including Google
I/O 2017 tickets, a Tango Development kit, Google Cloud credits, an NVIDIA
Android TV & K1 tablet, and a Razer Forge TV bundle.

Indie Games Contest coming to Europe

We’re continuing our effort to help indie game developers thrive by highlighting
innovative and fun games for fans around the world. Today, we are announcing the
Indie Games Contest for developers based in European countries (specific list of
countries coming soon!). This is a great opportunity for indie games developers
to win prizes that will help you showcase your art to industry experts and grow
your business and your community of players worldwide. Make sure you don’t miss
out on hearing the details by signing up
here for updates.

As we shared at the festival, it’s rewarding to see how Google Play has evolved
over the years. We’re now reaching over 1 billion users every month and there’s
literally something for everyone. From virtual reality to family indie games,
developers like you continue to inspire, provoke, and innovate through
beautiful, artistic games.


Android Developers Blog

Feb 14

Congratulations to the winners of the Google Play Indie Games Contest 2017 in Europe

Posted by Adriana Puchianu, Developer Marketing Google Play

We have just wrapped up the second edition of the Google Play Indie Games Contest in Europe! The iconic Saatchi Gallery in London welcomed 20 developers, from 12 countries, who showcased their games to the audience of gamers, industry experts, and journalists.

The finalists’ games were on show to the public, who spent three hours trying out their games and voting for their favourites, alongside the Google Play team. The top 10 finalists were then selected, and went on to pitch their games, and compete for the big prizes in front of our jury.

Please join us in congratulating the winners! They will be bringing home a well-deserved diploma, along with a prize package that will help them reach more gamers worldwide; including premium placement on the Google Play Store, marketing campaigns of up to 100,000 EUR and influencer campaigns of up to 50,000 EUR, the latest Google hardware, tickets to Google I/O, and much more.

It’s really inspiring to see the excitement around this second edition, and great to see the new wave of indie games coming from Europe. We are already looking forward to playing the games that will be developed in 2018!

Check out the main winners and the other finalists on the Google Play Store!

Winner

Bury me, my love

Playdius

France

A reality-inspired interactive fiction designed for mobile phones. It tells the story of Nour, a Syrian woman trying to reach Europe in hope of a better life.

Runners up

Old Man’s Journey

Broken Rules Interactive Media GmbH

Austria

A story game about life’s precious moments, broken dreams, and changed plans.

Yellow

Bart Bonte

Belgium

A puzzle game for you! A love letter to a marvelous colour and to the little wonder called touchscreens. Warning: very yellow!

The other games that have made it into top 10 are:

Captain Tom Galactic Traveler

Picodongames

France

An open world platformer and space exploration game. Embark on an exploratory mission, discover planets, collect oxygen, play with gravity.

I Love Hue

Zut!

United Kingdom

A minimalist, ambient puzzle game influenced by mindfulness apps and abstract art. Players arrange shuffled mosaics of coloured tiles into perfectly ordered palettes.

Jodeo

Gamebra.in

Turkey

Jodeo is a 2D jelly critter. There’s something it’s curious about: what if 3D objects and 2D physics are in the same game? How can 2D objects interact with 3D objects?

Kami 2

State of Play

United Kingdom

The calming yet addictive puzzle game is back! With over 100 handcrafted puzzles, it takes you on a mind-twisting journey that combines logic and problem-solving.

Kenshō

FIFTYTWO

Russia

A tile sliding puzzle with a wonderful soundtrack. Mysterious things happen in a ruined room. Doors inside that room lead to different worlds and beautiful landscapes.

No More Buttons

Tommy Søreide Kjær

Norway

A hand-drawn platformer where the buttons are part of the environment.

The Big Journey

Catfishbox

Ukraine

Designed for kids and adults alike, this a beautiful, casual adventure. Tilt to roll around and explore a beautiful world with Mr. Whiskers.

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Android Developers Blog

Dec 10

And the winners of the Google Play Awards are…

Posted by Purnima Kochikar, Director, Apps and Games Business Development,
Google Play

During a special ceremony last tonight at Google I/O, we honored ten apps and games
for their outstanding achievements as part of the inaugural Google Play Awards.

As we shared onstage, when you look at how Google Play has evolved over the
years, it’s pretty amazing. We’re now reaching over 1 billion users every month and there’s literally something for everyone. From real-time
multiplayer to beautiful Indie games, industry changing startups to innovative
uses of mobile technology, developers like you continue to push the boundaries
of what apps can do.

Congrats to the following developers in each category!


Android Developers Blog

Nov 18

Android Things Contest Winners







Posted by Dave Smith,
Developer Advocate for IoT

Back in September, we worked
with Hackster.io to encourage the developer community to build smart
connected devices using Android Things and post their projects to the Developer Challenge for Android
Things. The goal was to showcase the combination of turnkey hardware and a
powerful SDK for building and maintaining devices at scale.

Thank you to everyone who participated in the contest and submitted a project or
idea. We had over 1100 participants register for the contest, resulting in over
350 submissions. Out of that group, we’ve chosen three winners. Each winner will
receive support and tools from Dragon Innovation to develop their
concepts into commercial products. Join us in congratulating the following
makers!

Best Enterprise Project: Distributed
Air Quality Monitoring

Maker: James
Puderer

Monitor air quality on a street-by-street level using Android Things, Google
Cloud IoT Core, and taxis!

This project showcases how Android Things makes it easy to build devices that
integrate with the various services provided by the Google Cloud Platform for
robust data collection and analysis. It’s a clever end-to-end solution that
shows understanding of both the problem domain as well as the technology.

Best Start Up Project: BrewCentral

Maker: Trent Shumay and Steven Pridie

Brewing amazing beer is a balance of art, science, and ritual. The
BrewCentral system makes it possible for anyone to do an all-grain brew!

BrewCentral pairs a real-time PID controller with the touch-enabled UI and
decision-making compute power of Android Things. The result is a system that
accurately controls the time, temperature, and flow rates necessary to achieve
repeatable results during a brew cycle. The planned enhancements for cloud-based
brewing recipes will make this a connected experience for the entire brewing
community.

Best IoT Project: BrailleBox
- Braille News Reader

Maker: Joe Birch

BrailleBox is a small piece of hardware that empowers users who are
hard-of-sight to read the latest news articles in Braille.

This project is a great use case of using IoT to have a social impact. The
current proof of concept streams articles from a news feed to the Braille pad,
but this project has the potential to leverage machine learning on the device to
translate additional input from the physical world into a Braille result.

Honorable Mentions

The community submitted some amazing projects for the contest, which made the
choice of picking only three winners extremely difficult. Here are a few of our
favorite projects that weren’t selected for a prize:

  • Andro
    Cart: A shopping cart device powered by Android Things. Designed to help
    decentralize point of sale (POS) billing.

  • SIGHT:
    For the Blind: A pair of smart glasses for the blind, powered by Android
    Things and TensorFlow.

  • Industrial
    IoT Gateway: A smart industrial gateway for the IoT world based on Android
    Things.

  • Sentinel: The
    first semi-autonomous home security robot based on Android Things.

  • Word
    Clock: A creative take on reading the time, powered by Android Things.
    Control it via the Nearby API or the Google Assistant.

We encourage everyone to check out all the new projects in the Google
Hackster community, and submit your own as well! You can also join Google’s IoT Developers Community on Google+, a
great resource to get updates, ask questions, and discuss ideas. We look forward
to seeing what exciting projects you build!


Android Developers Blog

Nov 08

Google and Ideas United Announce Infinite Deviation: Games Program Winners


Posted by Kate Brennan and Mathilde Cohen Solal, Google Play and Daraiha Greene, CS in
Media

Google Play is committed to empowering new and existing voices in gaming.
Earlier this year, we hosted the Indie Games Festival and sponsored the Girls
Make Games summer
camp. We also announced
a collaboration between Infinite Deviation and Google Play.

Infinite Deviation is an
initiative created by Google Computer Science (CS) in Media and Ideas United in order to
tackle issues of representation in computer science. The collaboration between
Google Play and Ideas United brought the Infinite Deviation program to gaming,
called Infinite Deviation:
Games. The program invited game designers from all backgrounds to pitch an
original mobile game concept that resonates with underrepresented audiences.

Today we are excited to announce the three teams selected for the Infinite
Deviation: Games development program.

A select panel of industry experts reviewed applications and chose the top three
ideas. The judging panel included Colleen Macklin (Founder and Co-Director,
PETLab), Jeremy Vanhoozer (Senior Creative Director, Plants vs Zombies), Molly
Proffitt (CEO, Ker-Chunk Games), Shirin Laor-Raz Salemnia (Founder and CEO,
PlayWerks), and Sarah Thomson (Global BD Lead, Indies, Google). These judges
scored and delivered personal feedback for each submission, with the three
highest scoring games moving into further development.

Here’s a closer look at the three games we’ll be funding and supporting
development over the next six months:

Historic Gay Bar Tycoon

Mo Cohen & Maria Del Castillo Infantas – Queermo Games

Historic Gay Bar Tycoon (name pending) starts you off with a brand new queer
bar in the 1920s. This game explores the role bars played in LGBT history. Will
your bar survive revolutions, epidemics, and the rise of dating apps?

Queermo Games is pretty much what it sounds like: a scrappy and small indie
game developing team just trying to make more LGBT games. Conveniently, they are
also next door neighbors. Maria is a queer Latina who handles the art and the
music, and Mo is a non-binary Jewish queer who tackles the programming and
writing. Together, they also work on another longer-term project called Queer
Quest with their buddy Hagen.

Burn Ban

Harrison Barton & Morgan Rowe – Pride Interactive

Burn Ban is an interactive visual novel in which you assume the role of
Twig, a mentally ill queer girl. After showing destructive tendencies to cope
with the death of a close friend, she is sent to Camp Sisquoc, a summer retreat
for misguided students. After attending the camp for a few days, her dead
friend’s online social media page mysteriously starts posting again, and Twig
and friends are set with determining the mystery behind the posts.

Pride Interactive is currently made up of two developers, Harrison Barton
and Morgan Rowe. Pride Interactive was started as a student game team, and is
now continuing on to develop independent projects. Pride Interactive endeavors
to further their mission of creating a more diverse environment in the industry
through games that deal with serious themes, and diverse character driven
narratives.

Ghost in the Graveyard

Adnan Agha, Vivian Allum, and Armand Silvani – Ghost Stories

Ghost in the Graveyard is a story-driven mobile mystery game where you snoop
through your missing brother’s old phone to try and find him. “Can you find a
missing person when all you have is their phone?”

Ghost Stories is a three member team from NYC with a mission to create
genuine and unique experiences that connect with players. The team consists of
Vivian, the lead designer and programmer, Armand, the artist and writer, and
Adnan, the programmer and resident ghost. They’ve previously published a school
project to the Xbox One and are thrilled to be able to work with Infinite
Deviation to publish to Google Play.

You can find more information about the program at InfiniteDeviation.com/Games.
Congratulations to the three winners and thanks to all the people who have
entered the competition for their continuous work to push the boundaries of
gaming design and providing a unique voice to the industry.


Android Developers Blog

Sep 27

Announcing the Winners from the Indie Games Festival in San Francisco

Posted by Kacey Fahey, Developer Marketing, Google Play

At the Google Play Indie Games Festival over the weekend, we welcomed hundreds
of attendees to try out and enjoy a diverse range of amazing games from the
indie community. The competition was very tough, and in the end, we recognized
three winners:

  • Flipping
    Legend by Hiding Spot

  • Slayaway
    Camp by Blue Wizard Digital

  • Tiny Bubbles by Pine Street Codeworks (coming soon!)

We’d also like to congratulate the rest of the Top 10 developers and all of the
finalists who shared their games to make for such a fun and exciting event.
Check out the great collection
of games on Google Play.

Here are the other seven games that rounded out the Top 10:

  • Age
    of Rivals by Roboto Games

  • Beast
    Brawlers – PvP Arena by V2 Games Inc.

  • Covens
    by Raincrow Studios, LLC

  • Crashy
    Cars by pixelbizarre

  • Jigsaw
    Story by Happy Square Studio Inc

  • Loteria
    Latin Bingo by Gorilla Bean Games

  • Splitter
    Critters by RAC7

The day started with time for attendees to play the 20 finalists’ games. They
experienced different genres and styles of gameplay and were encouraged to talk
with the developers about their work and what it’s like to make mobile games for
a living. The event brought together kids, adults, gaming enthusiasts and
non-gamers, and was a great representation of the fun experiences mobile games
create.

In the afternoon, attendees voted for their favorites and the Top 10 moved on to
the presentation round. These developers had three minutes to deliver their best
pitch to the panel of judges. After the judges voted, results were in and the
three winners and seven runners up were named.

If you like indie games and want to keep up with our favorite indie picks, visit
the Indie Corner on Google Play.


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Android Developers Blog

Apr 06

Announcing the Project Tango App Contest Winners & Special Developer Kit Promotion

Posted by Larry Yang, Product Manager, Project Tango

Over the past year, we put Project Tango Tablet Development Kits in the hands of thousands of developers and challenged them to create unique augmented reality (AR) experiences that allowed users to explore their physical space. With your creativity, enthusiasm and investment, the ecosystem has grown substantially with hundreds of fun and useful Project Tango-enabled apps already available on Google Play.

Today, we’re excited to announce the winners of the Project Tango App Contest. An extremely competitive contest that started with 190 original submissions, the three category winners were selected from our expert panel of judges and received a cash prize of $ 4,096 each, while the developer community voted for the “Best Overall” app for the grand prize of $ 8,192.

Category: “Best Overall”

WeR Cubed Tango by WeR VR: In WeR Cubed, players utilize the motion tracking capabilities of the Project Tango to make their way through several challenging levels of 3D puzzles.

Category: “Entertainment/Games”

Ghostly Mansion by Cyron Software: Upon your death, you became a ghost, your spirit imprisoned inside the many rooms of your mansion. To finally be at peace, you must unravel the mystery of your death, using your “Ghostly Will” and the Project Tango device to find the necessary clues.





Category: “Utility”

Phi3D
by DotProduct LLC: Phi.3D for Tango lets you capture dense 3D models in real-time from your mobile device. It also offers professional features such as global scene optimization, precise measurements, setting coordinate systems, appending to existing data etc.

Category: “VR and AR”

InnAR Wars by FLARB: Two players battle for domination over an asteroid field scattered with uninhabited planetoids. Walk around your room hunting for the opponent’s bases and send attack ships to destroy them.

We hope these applications inspire you to build amazing apps that leverage Project Tango’s core technologies: motion tracking, area learning, and depth perception.

Limited time offer, 50% off Project Tango Tablet Development Kit

In the coming weeks, we will also offer a 50 percent limited-time discount on a single Project Tango Tablet Development Kit sold on the Google Store. Keep an eye out on our Google+ community for an update on the sale.

Sign-up for our monthly newsletter to keep up with the latest news. Get help from other developers by using the Project Tango tag in Stack Overflow. See what others are creating on our YouTube channel. And share your story on Twitter with #ProjectTango.


Android Developers Blog

Feb 17

And the winners of the Google Play Indie Games Contest in Europe are…

Posted by Matteo Vallone, Google Play Games Business Development



Today, at Saatchi Gallery in London, we hosted the final event of the first Google Play Indie Games Contest in Europe. The 20 finalists, selected from nearly 1000 submissions, came from 12 countries to showcase their games to an excited room of gamers, industry experts and press. Selected based on the votes of the attendees and the Google Play team, the Top 10 pitched in front of a jury of industry experts who chose the top winners.

Stay tuned for more pictures and a video of the event.

Without further ado, join us in congratulating the winners!

Winner & Unity prize winner:

Reigns, by Nerial, from the United Kingdom

You are the King. For each decision, you only have two choices. Survive the exercise of power and the craziness of your advisors… as long as you can.


Runners up:



The Battle of Polytopia, by Midjiwan AB, from Sweden

A turn based strategic adventure. It’s a game about ruling the world, fighting evil AI tribes, discovering new lands and mastering new technologies.
Causality, by Loju, from the United Kingdom

A puzzle about manipulating time, altering the sequence of events and changing the outcome of each level to help a group of astronauts find a route to safety.



The other top games selected by the event attendees and the Google Play team are:



Blind Drive, by Lo-Fi People, from Israel

You’re driving blindfolded as a mysterious voice gives you suicidal commands on the phone. Survive on-rushing vehicles using only your hearing to guide you.
Gladiabots, by GFX47, from France

A competitive tactical game in which you design the AI of your robot squad. Use your own strategy, refine it online and fight for the top of the leaderboard.
Happy Hop: Kawaii Jump, by Platonic Games, from Spain

This isn’t just an original one-tap endless hopper, it’s also the cutest one. Ever wondered what’s in the end of the rainbow? That would be Happy Hop.
Lost in Harmony, by Digixart Entertainment, from France

Experience music in a new way with the combination of rhythmic tapping and choreographic runner to go through two memorable journeys with Kaito and M.I.R.A.I.
Paper Wings, by Fil Games, from Turkey

A fast-paced arcade game which puts you in control of an origami bird. Avoid the hazards and collect the falling coins to keep your paper bird alive.
Pinout, by Mediocre, from Sweden

A breathtaking pinball arcade experience: race against time in a continuous journey through this canyon of pulsating lights and throbbing retro wave beats.
Rusty Lake: Roots, by Rusty Lake, from Netherlands

James Vanderboom’s life drastically changes when he plants a special seed in the garden. Expand your bloodline by unlocking portraits in the tree of life.



Check out the prizes
The prizes of this contest were designed to help the winners showcase their art and grow their business on Android and Google Play, including:
  • YouTube influencer campaigns worth up to 100,000 EUR
  • Premium placements on Google Play
  • Tickets to Google I/O 2017 and other top industry events
  • Promotions on our channels
  • Special prizes for the best Unity game
  • And more!
What’s next?
The week is not over just yet for Indie games developers. Tomorrow we are hosting the Indie Games Workshop for all indie games developers from across EMEA in the new Google office in Kings Cross.


It’s been really inspiring to see the enthusiasm around this inaugural edition, and the quality and creativity of the indie games developed across the eligible European countries. We are looking forward to bringing a new edition of the contest to you in late 2017.

Many thanks again to everyone who entered the contest. We can’t wait to see the amazing games that you will create this year to delight Android users.

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Android Developers Blog

Feb 01

Emmy Awards 2014 Winners

Awards

Here is the list of the Emmy Award 2014 winners.  I must say Breaking Bad was a tv-series that was expected to do well and it won quite a few awards.  Apart from BB, i was also pleased with Jessica Lange, Jim Parsons winning the title in their respective fields.

Take a look at the list of winners of Emmy Awards 2014 below.

Supporting actor, comedy series: Ty Burrell, Modern Family, ABC
Writing, comedy series: Louie, FX
Supporting actress, comedy series: Allison Janney, Mom, CBS
Directing, comedy series: Gail Mancuso, Modern Family, ABC
Actor, comedy series: Jim Parsons, The Big Bang Theory, CBS
Actress, comedy series: Julia Louis-Dreyfus, Veep, HBO
Reality-competition program: The Amazing Race, CBS
Writing, miniseries or movie: Steven Moffat, Sherlock, Masterpiece
Supporting actress, miniseries or movie: Kathy Bates, American Horror Story: Coven, FX
Supporting actor, miniseries or movie: Martin Freeman, Sherlock, Masterpiece
Directing, miniseries or movie: Colin Bucksey, Fargo, FX
Actor, miniseries or movie: Benedict Cumberbatch, Sherlock, Masterpiece
Actress, miniseries or movie: Jessica Lange, American Horrory Story: Coven, FX
Miniseries: Fargo, FX
Television movie: The Normal Heart, HBO
Writing, variety series: Sarah Silverman: We Are Miracles, HBO
Directing, variety series: 67th annual Tony awards, Glenn Weiss, CBS
Variety series: The Colbert Report, Comedy Central
Supporting actor, drama series: Aaron Paul, Breaking Bad, AMC
Directing, drama series: Cary Joji Fukunaga, True Detective, HBO
Supporting actress, drama series: Anna Gunn, Breaking Bad, AMC
Writing, drama series: Moira Walley-Beckett, Breaking Bad, AMC
Actress, drama series: Julianna Margulies, The Good Wife, CBS
Actor, drama series: Bryan Cranston, Breaking Bad, AMC
Comedy series: Modern Family, ABC
Drama series: Breaking Bad, AMC

GamerzWWE