Apr 25

An updated app guide and new video tips to help you find success on Google Play

Posted by Dom Elliott, The Google Play Apps & Games team

Last year, we introduced our first playbook for developers, “The Secrets to App Success on Google Play”, to help you grow your app or game business, which has been downloaded more than 200,000 times.. Many new features have since been announced on the platform – from Store Listing Experiments and beta testing improvements to App Invites and Smart Lock for Passwords.

Get the second edition of “The Secrets to App Success on Google Play”

Hot off the press, you can now download the second edition to learn about all the new tools and best practices for improving the quality of your app, growing a valuable audience, increasing engagement and retention, and earning more revenue.

Get the book on Google Play in English now or you can sign-up to be notified when the booklet is released in the following languages: Bahasa Indonesia, Deutsch, español (Latinoamérica), le français, português do Brasil, tiếng Việt, русский язы́к, ไทย, 한국어, 中文 (简体), 中文 (繁體), 日本語. Based on your feedback, the guide was updated to work seamlessly in the Google Play Books app. If you prefer, you can also download a PDF version from the Android Developers website.

New videos with tips to find success on Google Play

To accompany the guide, watch the first two episodes in a new ten-part video series of actionable tips you can start using today to achieve your business objectives. Subscribe to the Android Developers channel on YouTube and follow +Android Developers to watch the new videos as they’re released weekly.

Two new videos will be released each week in the ten-part series

on the Android Developer YouTube channel.

Let us know your feedback

Once you’ve checked out the guide and the videos, we’d again love to hear your feedback so we can continue to improve our developer support, please let us know what you think.


Android Developers Blog

Apr 25

The Google Play Awards are returning to Google I/O

Posted by Purnima Kochikar, Director, Apps and Games Business Development, Google Play

Drum roll please! The Google Play Awards are back again this year and will take
place Thursday, May 18th at 6:30pm (Pacific Time) during Google I/O, our annual
developer festival.

The annual ceremony is a great opportunity for the industry to recognize
outstanding developers that continue to set the bar for quality apps and games
showing a passion for driving innovation and adoption of new platforms and user
experiences.

This year we’ll be honoring partners across 12 award categories, some familiar
and some new. Nominees were selected much like last year by cross-functional
teams throughout Google who work hand-in-hand with the relevant categories and
product areas. While category specific criteria can be found below, the common
requirements across all categories focused on high star rating, technical
performance and freshness, requiring a launch or major update since April 2016.
The winners of each category will be announced at Google I/O in May.

The full list of categories and nominees are below and can also be found at g.co/play/GPA2017:

Standout Indie

Games from indie developers that focus on artistic design, gameplay mechanics and overall polish. And the nominees are…… 

Standout Startup


Apps from new developers that offer a unique experience while achieving strong organic install growth. And the nominees are……

Best Android Wear Experience

New wear 2.0 apps offering great design, user delight and functionality. And the nominees are…

Best TV Experience

Apps or games leveraging innovative features for the large-screen format while providing an immersive and intuitive experience. And the nominees are…

Best VR Experience

Highly engaging and immersive experience with optimal use of Daydream UI. And the nominees are…

Best AR Experience

Apps or games harnessing the creative and imaginative technology of AR. And the nominees are…

Best App for Kids

Apps or games with family friendly design that encourage creativity, exploration and education. And the nominees are…

Best Multiplayer Game


Games built to connect gamers in competitive and engaging multiplayer experiences. And the nominees are…

Best App

A true representation of beautiful design, intuitive UX and high user appeal. And the nominees are…

Best Game

Games with strong mechanics, stellar graphics and strong engagement and retention tactics. And the nominees are…

Best Accessibility Experience

Apps or games enabling device interaction in an innovative way that serves people with disabilities or special needs. And the nominees are…

Best Social Impact

Apps that creates meaningful social impact for a broad spectrum of people around the world. And the nominees are…

Join us live at the ceremony May 18th at 6:30 pm PDT at Google I/O or via the
live stream to see who wins.

How useful did you find this blogpost?


Android Developers Blog

Apr 24

Pakistan Vs Zimbabwe 31/08/2013 – Results and Review

Pakistan Vs Zimbabwe 31/08/2013 – Results, Review and Statistical Highlights

The 3rd One Day International (ODI) Cricket match of the Haier cup between Pakistan and Zimbabwe on 31/08/2013 kicked off with Zim winning the toss once again and electing to bowl first.  This match was a decider as both the teams were 1-1 before the match officially kicked off as the results was about to reveal the series winner.  To know more about what happened during the course of the match, Read on for the complete Pakistan Vs Zimbabwe 31/08/2013 Results along with the batting and bowling performance review and statistical highlights of the match.

Statistical Highlights

CricketWhen Pakistan came into bat on 31/08/2013 they had a steady start as both their openers started well, However during the midst part of their innings their run rate slowed down to an extent where things became a little difficult for them but thanks to a good batting performance by Misbah-Ul-Haq and Ahmed Shehzad who made a score of 54 and 67 they reached a score of 260 in their 50 overs which turned out to be too much for the home team.  As far as Zim’s bowling was concerned, Tendai Chatara was the best highlights of their innings as he picked up 3 wickets, unfortunately that was not good enough for them to pull the results in their favor.

Zimbabwe’s batting  on 31/08/2013 started off with them losing an early wickets which immediately made things tough for them.  No one apart from Malcolm Waller who made a score of 48 was able to make a decent contribution as they ended up being bundled out for 152.  As far as Pak’s bowling was concerned, Mohammed Hafeez, Saeed Ajmal and Mohammed Irfan were their best highlights as they picked up 2 wickets each to easily turned the results in their team’s favor.

Take a look at the entire scorecard of the 3rd ODI Cricket match below.

Pakistan innings (50 overs maximum) Dismissal R B 4s 6s SR
Nasir Jamshed c †Taylor b Chatara 38 51 3 1 74.5
Ahmed Shehzad c Sikandar Raza b H Masakadza 54 85 3 0 63.52
Mohammad Hafeez not out 26 34 3 0 76.47
Misbah-ul-Haq* c Sikandar Raza b SW Masakadza 67 85 6 0 78.82
Umar Amin c & b Utseya 33 25 4 0 132
Shahid Afridi c †Taylor b Chatara 7 7 0 0 100
Sarfraz Ahmed† c †Taylor b Chatara 22 13 2 0 169.23
Abdur Rehman not out 0 0 0 0 -
Extras (lb 2, w 11) 13
Total (6 wickets; 50 overs; 224 mins) 260 (5.20 runs per over)
Did not bat Saeed Ajmal, Junaid Khan, Mohammad Irfan
Fall of wickets 1-66 (Nasir Jamshed, 15.3 ov), 1-87* (Mohammad Hafeez, retired not out, 22.5 ov), 2-119 (Ahmed Shehzad, 32.2 ov), 3-170 (Umar Amin, 40.2 ov), 4-195 (Shahid Afridi, 43.6 ov), 5-243 (Sarfraz Ahmed, 48.4 ov), 6-251 (Misbah-ul-Haq, 49.4 ov)
Bowling O M R W Econ Extras
T Panyangara 10 1 62 0 6.2 (1w)
SW Masakadza 10 1 65 1 6.5 (4w)
P Utseya 10 0 47 1 4.7 (1w)
TL Chatara 10 1 48 3 4.8 (4w)
SC Williams 5 0 27 0 5.4
H Masakadza 5 1 9 1 1.8
Zimbabwe innings (target: 261 runs from 50 overs) Dismissal R B 4s 6s SR
H Masakadza st †Sarfraz Ahmed b Abdur Rehman 25 42 3 1 59.52
V Sibanda c Umar Amin b Mohammad Hafeez 2 8 0 0 25
BRM Taylor*† run out (Misbah-ul-Haq) 26 29 5 0 89.65
Sikandar Raza lbw b Mohammad Hafeez 6 16 0 0 37.5
SC Williams run out (Misbah-ul-Haq) 2 3 0 0 66.66
MN Waller c Abdur Rehman b Saeed Ajmal 48 71 4 0 67.6
E Chigumbura lbw b Shahid Afridi 2 13 0 0 15.38
P Utseya run out (Umar Amin/†Sarfraz Ahmed) 23 50 1 0 46
SW Masakadza b Saeed Ajmal 0 1 0 0 0
T Panyangara c & b Abdur Rehman 1 4 0 0 25
TL Chatara not out 1 3 0 0 33.33
Extras (lb 3, w 13) 16
Total (10 wickets; 40 overs) 152 (3.80 runs per over)
Fall of wickets 1-12 (Sibanda, 3.4 ov), 2-46 (H Masakadza, 10.4 ov), 3-66 (Taylor, 14.5 ov), 4-68 (Sikandar Raza, 15.6 ov), 5-75 (Williams, 16.6 ov), 6-87 (Chigumbura, 22.4 ov), 7-145 (Utseya, 36.6 ov), 8-146 (SW Masakadza, 37.2 ov), 9-149 (Panyangara, 38.3 ov), 10-152 (Waller, 39.6 ov)
Bowling O M R W Econ Extras
Mohammad Irfan 6 0 20 0 3.33 (3w)
Mohammad Hafeez 9 0 40 2 4.44
Junaid Khan 4 1 22 0 5.5
Abdur Rehman 8 0 23 2 2.87
Shahid Afridi 6 1 29 1 4.83 (2w)
Saeed Ajmal 7 1 15 2 2.14


What are your thoughts about the Pakistan Vs Zimbabwe 31/08/2013 Results?

Gaming,Cricket,WWE and lots more

Apr 24

Minimum purchase price for apps and in-app products reduced on Google Play

Posted by Alistair Pott, Product Manager, Google Play

Available in more than 190 countries, Google Play is a global platform for developers to build high quality apps and successful businesses. But every market has its own unique challenges and opportunities. Purchasing behavior, in particular, varies significantly between markets. So to provide developers with more flexibility, we’ve worked to adapt Google Play pricing options to better suit local consumers and make content more accessible.

Following a successful pilot in India earlier this year, today, developers have the option to reduce the price of their premium titles and in-app products in 17 more countries to these new minimum thresholds:

Countries affected:

  • Brazil: R$ 0.99 (was R$ 2.50)
  • Chile: CLP $ 200.00 (was CLP $ 500.00)
  • Colombia: COP$ 800.00 (was COP$ 2000.00)
  • Hungary: Ft 125.00 (was Ft 225.00)
  • Indonesia: Rp 3,000.00 (was Rp 12,000.00)
  • Malaysia: RM 1.00 (was RM 3.50)
  • Mexico: MXN$ 5.00 (was MXN$ 9.90)
  • Philippines: ₱15.00 (was ₱43.00)
  • Poland: zł1.79 (was zł2.99)
  • Peru: S/. 0.99 (was S/. 3.00)
  • Russia: руб 15.00 (was руб 2.00)
  • Saudi Arabia:﷼ 0.99 (was 2.00﷼)
  • South Africa: R3.99 (was R10.00)
  • Thailand: ฿10.00 (was ฿32.00)
  • Turkey: ₺0.59 (was ₺2.00)
  • Ukraine: ₴5.00 (was ₴8.00)
  • Vietnam: ₫6,000 (was ₫21,000.00)

You can lower the price of your apps and games right away by visiting the Google Play Developer Console and clicking on “Pricing & Distribution” or “In-app Products” for your apps.

We hope this change allows you to reach more people around the world so that you can continue to grow your business on Google Play.


Android Developers Blog

Apr 23

Backdoor Backdoor.Tranwos encrypts files

Encrypted files can not be analyzed and they can not be accessed from another operating system.

According to experts antivirus company Symantec, recently malware writers have begun to use an encrypted file system to hide the presence of the virus in the infected system.

One of the viruses that use encryption was Backdoor.Tranwos, which is capable of downloading an infected computer other
Antivirus and Security News

Apr 23

What’s New in Android 5.0 Lollipop

By Ankur Kotwal, Developer Advocate

Android 5.0 Lollipop is the biggest update of Android to date, introducing an all new visual style, improved performance, and much more. Android 5.0 Lollipop also extends across screens big and small, including phones, tablets, wearables, TVs and cars, to give your users access to information when they need it most.

To get you started on developing and testing on Android 5.0 Lollipop, here are some of the developer highlights with links to related videos and documentation.

User experience

  • Material design for the multiscreen world — Material Design is a new approach for designing apps in today’s multi-device world that takes a comprehensive strategy to visual, motion, and interaction design across a number of platforms and form factors. Android 5.0 brings Material Design to the platform, with a full set of tools for implementing material design in your apps. The system is incredibly flexible, allowing your app to express its individual character and brand with bold colors and a variety of responsive UI patterns and themeable elements.
  • Enhanced notifications — New lockscreen notifications let you surface content, updates, and actions to users at a glance, without needing to unlock their device. Heads-up notifications let you display content and actions in a small floating window managed by the system, no matter which app is in the foreground. Notifications are refreshed for Material Design and you can use accent colors to express your brand.
  • Concurrent documents in Overview — Now you can organize your app by tasks and present these concurrently as individual “documents” on the Overview screen. For example, instant messaging apps could declare each chat as a separate document. Users can flip through these on the Overview screen to find the specific chat they want and jump straight to it.

Performance

  • Android Runtime (ART) — Android 5.0 runs exclusively on the ART runtime. ART offers ahead-of-time (AOT) compilation, more efficient garbage collection, and improved development and debugging features. In many cases it improves performance of the device, without you having to change your code.
  • 64-bit support — Support for 64-bit ABIs provides additional address space and improved performance with certain compute workloads. Apps written in the Java language can run immediately on 64-bit architectures with no modifications required. NDK r10c includes 64-bit support, for apps and games using native code.
  • Project Volta — New tools and APIs help you build battery-efficient apps. Battery Historian, a tool included in the SDK, lets you visualize power events over time and understand how your app is using battery. The JobScheduler API lets you set the conditions under which your background tasks and other jobs should run, such as when the device is idle or connected to an unmetered network or to a charger, to minimize battery impact. More in this I/O video.
  • OpenGL ES 3.1 and Android Extension Pack — With OpenGL ES 3.1, you get compute shaders, stencil textures, and texture gather for your games. Android Extension Pack (AEP) is a new set of extensions to OpenGL ES that bring desktop-class graphics to Android including tessellation and geometry shaders, and use ASTC texture compression across GPU technologies. More on what’s new for game developers in this DevBytes video.
  • WebView updates — We’ve updated WebView to support WebRTC, WebAudio and WebGL will be supported. WebView also includes native support for all of the Web Components specifications: Custom Elements, Shadow DOM, HTML Imports, and Templates. WebView is now unbundled from the system and will be regularly updated through Google Play.

Workplace

  • Managed provisioning and unified view of apps — to make it easier for employees to have a single device for personal and work use, framework enhancements offer a unified view of apps, notifications & recents across work apps and personal apps. Profile owner APIs, in the workplace context, let administrators create and manage work profiles and defined as part of a new managed provisioning process. More in this I/O video.

Media

  • Advanced camera capabilities — A new camera API gives you new capabilities for advanced image capture and processing. On supported devices, your app can capture uncompressed YUV capture at full 8 megapixel resolution at 30 FPS. You can also capture raw sensor data and control parameters such as exposure time, ISO sensitivity, and frame duration, on a per-frame basis.
  • Audio improvements — The sound architecture has been enhanced, with lower input latency in OpenSL, the addition of multichannel-mixing, and USB digital audio mode support. More in this I/O video.

Connectivity

  • BLE Peripheral Mode — Android devices can now function in Bluetooth Low Energy (BLE) peripheral mode. Apps can use this capability to broadcast their presence to nearby devices — for example, you can now build apps that let a device function as a beacon and transmit data to another BLE device. More in this I/O video.
  • Multi-networking — Apps can dynamically request networks based on capabilities such as metered or unmetered. This is useful when you want to use a specific network, such as cellular. Apps can also request platform to re-evaluate networks for an internet connection. This is useful when your app sees unusually high latency on a particular network, it can enable the platform to switch to a better network (if available) sooner with a graceful handoff.

Get started!

You can get started developing and testing on Android 5.0 right away by downloading the Android 5.0 Platform (API level 21), as well as the SDK Tools, Platform Tools, and Support Package from the Android SDK Manager.

Check out the DevByte video below for more of what’s new in Lollipop!

Join the discussion on
+Android Developers


Android Developers Blog

Apr 22

Australia Vs England 31/08/2013 – Results and Review

Australia Vs England 31/08/2013 – Results, Review and Statistical highlights

The second Twenty20 (T20) Cricket match between Australia and England on 31/08/2013 kicked off with Aus winning the toss and electing to bowl first.  After losing the first match, Eng were looking to draw level while the Australians were looking to win the series after a poor Ashes series where they lost 3-0.  To know about what happened during the course of the match, Read on for the complete Australia Vs England 31/08/2013 along with the batting and bowling performance review and statistical highlights of the match.

CricketStatistical Highlights

When England came in to bat on 31/08/2013 they started off very positively as they went after the Aussie bowling right from the start.  Almost all their batsmen scored well with the best highlights of their batting being Alex Hales who made a score of 94 to help them reach a target of 195/5.  As far as Australia’s bowling was concerned, Fawad Ahmed was the pick of their bowlers as he took 3 wickets.

Australia had a poor start as they lost the wicket of Aaron Finch early.  They had some hope of pulling the results in their favor until David Warner was at the crease but after his wicket fell it was all downhill for them.  The best highlights of their batting was Warner who made a score of 53.  As far as England’s bowling on 31/08/2013 was concerned, Jade Dernbach was the pick of their bowlers as he took 3 wickets.

Take a look at the scorecard of the complete match below.

England innings (20 overs maximum) Dismissal R B 4s 6s SR
MJ Lumb c †Wade b Fawad Ahmed 43 27 6 1 159.25
AD Hales c Warner b Faulkner 94 61 11 2 154.09
LJ Wright c Johnson b Faulkner 30 18 3 1 166.66
EJG Morgan c Coulter-Nile b Fawad Ahmed 20 11 0 2 181.81
JC Buttler† b Fawad Ahmed 0 1 0 0 0
RS Bopara not out 1 2 0 0 50
JE Root not out 1 1 0 0 100
Extras (lb 5, nb 1) 6
Total (5 wickets; 20 overs) 195 (9.75 runs per over)
Did not bat SCJ Broad*, ST Finn, DR Briggs, JW Dernbach
Fall of wickets 1-111 (Lumb, 11.2 ov), 2-157 (Wright, 16.2 ov), 3-187 (Hales, 18.6 ov), 4-187 (Buttler, 19.1 ov), 5-194 (Morgan, 19.4 ov)
Bowling O M R W Econ Extras
MG Johnson 4 0 32 0 8
SR Watson 2 0 24 0 12
NM Coulter-Nile 4 0 47 0 11.75 (1nb)
JP Faulkner 4 0 37 2 9.25
Fawad Ahmed 4 0 25 3 6.25
GJ Maxwell 2 0 25 0 12.5
Australia innings (target: 196 runs from 20 overs) Dismissal R B 4s 6s SR
DA Warner c Hales b Dernbach 53 42 5 3 126.19
AJ Finch c Wright b Broad 5 5 1 0 100
SR Watson run out (Morgan) 7 6 1 0 116.66
SE Marsh b Root 13 14 0 1 92.85
GJ Bailey* lbw b Briggs 23 13 1 1 176.92
GJ Maxwell c Lumb b Dernbach 27 16 2 1 168.75
MS Wade† b Briggs 4 4 0 0 100
JP Faulkner c Morgan b Dernbach 5 5 1 0 100
MG Johnson not out 3 5 0 0 60
NM Coulter-Nile c Briggs b Finn 13 6 0 2 216.66
Fawad Ahmed not out 3 5 0 0 60
Extras (lb 4, w 7, nb 1) 12
Total (9 wickets; 20 overs) 168 (8.40 runs per over)
Fall of wickets 1-8 (Finch, 1.2 ov), 2-15 (Watson, 2.4 ov), 3-82 (Marsh, 9.6 ov), 4-111 (Warner, 12.6 ov), 5-113 (Bailey, 13.4 ov), 6-123 (Wade, 15.1 ov), 7-148 (Maxwell, 17.2 ov), 8-148 (Faulkner, 17.3 ov), 9-162 (Coulter-Nile, 18.5 ov)
Bowling O M R W Econ Extras
ST Finn 4 0 30 1 7.5 (1w)
SCJ Broad 3 0 27 1 9
JW Dernbach 4 0 23 3 5.75 (1nb, 2w)
DR Briggs 3 0 25 2 8.33 (1w)
JE Root 3 0 25 1 8.33 (1w)
RS Bopara 3 0 34 0 11.33 (2w)


What are your thoughts about the Australia Vs England 31/08/2013 Results?

Gaming,Cricket,WWE and lots more

Apr 22

Ashes 2013: The Aussies execute a perfect whitewash at home

Australia Vs England – 5th Test – 3,4,5 January 2014 – Scorecard, Review and Statistical Highlights

After Australia’s Horrendous tour in England who would have thought things would change so significantly in such short span of time? England’s convincing home ashes series memories are all over and now they are left with nothing but nightmares of Graeme Swan’s retirement, Jonathan Trott’s indefinite Sabbatical from cricket and last but not the least a 5-0 hammering.  To start off the fifth ashes test match kicked off on a positive note for the visitors as they won the toss and put Australia in to bat.  

CricketThe Aussies first innings looked to be collapsing at a rapid pace until Brad Haddin and Steven Smith resurrected their innings with significant contributions to help the home team reach a score of 326 in their first innings.  After getting the Aussies to around a score of 97/5, England had no one but themselves to blame as they had handed over the advantage back to the home team.  As far as England’s bowling was concerned, Ben Stokes picked up 6 wickets.

During their first innings, England started off things shakily and once again had no answer to the Aussie pace attack.  Ryan Harris and Mitchell Johnson and Peter Siddle ripped through their top order with the visitors only amassing 155.  

When the Aussies came in to bat during their second innings, there was absolutely no pressure on them.  England’s win looked out of the equation and the only question now was what kind of a target were the Australians looking at.  The Aussies as expected came in all guns blazing with Chris Rogers scoring an impressive century before they were bowled out for 276 which meant England had a target of 448 and were once again in the back foot.

During their second innings, chasing 448 England folded for 166 giving the Australians a 5-0 win.  

Australia 1st innings Dismissal R B 4s 6s SR
CJL Rogers b Stokes 11 39 1 0 28.2
DA Warner b Broad 16 20 3 0 80
SR Watson lbw b Anderson 43 59 7 0 72.88
MJ Clarke* c Bell b Stokes 10 29 1 0 34.48
SPD Smith c sub (JE Root) b Stokes 115 154 17 1 74.67
GJ Bailey c Cook b Broad 1 8 0 0 12.5
BJ Haddin† c Cook b Stokes 75 90 13 0 83.33
MG Johnson c sub (JE Root) b Borthwick 12 32 0 0 37.5
RJ Harris c Anderson b Stokes 22 27 2 1 81.48
PM Siddle c †Bairstow b Stokes 0 1 0 0 0
NM Lyon not out 1 3 0 0 33.33
Extras (b 10, lb 2, w 2, nb 6) 20
Total (all out; 76 overs) 326 (4.28 runs per over)
Fall of wickets 1-22 (Warner, 5.5 ov), 2-51 (Rogers, 15.4 ov), 3-78 (Clarke, 22.3 ov), 4-94 (Watson, 25.4 ov), 5-97 (Bailey, 28.1 ov), 6-225 (Haddin, 55.3 ov), 7-269 (Johnson, 67.3 ov), 8-325 (Harris, 75.1 ov), 9-325 (Siddle, 75.2 ov), 10-326 (Smith, 75.6 ov)
Bowling O M R W Econ Extras
JM Anderson 21 3 67 1 3.19
SCJ Broad 19.5 5 65 2 3.27 (2w)
BA Stokes 19.5 1 99 6 4.99 (5nb)
WB Rankin 8.2 0 34 0 4.08 (1nb)
SG Borthwick 7 0 49 1 7
England 1st innings Dismissal R B 4s 6s SR
AN Cook* lbw b Harris 7 19 1 0 36.84
MA Carberry c Lyon b Johnson 0 9 0 0 0
JM Anderson c Clarke b Johnson 7 24 1 0 29.16
IR Bell c †Haddin b Siddle 2 32 0 0 6.25
KP Pietersen c Watson b Harris 3 9 0 0 33.33
GS Ballance c †Haddin b Lyon 18 51 2 0 35.29
BA Stokes b Siddle 47 101 4 0 46.53
JM Bairstow† c Bailey b Siddle 18 50 1 0 36
SG Borthwick c Smith b Harris 1 17 0 0 5.88
SCJ Broad not out 30 22 4 1 136.36
WB Rankin b Johnson 13 22 2 0 59.09
Extras (lb 1, w 5, nb 3) 9
Total (all out; 58.5 overs) 155 (2.63 runs per over)
Fall of wickets 1-6 (Carberry, 3.3 ov), 2-8 (Cook, 6.2 ov), 3-14 (Anderson, 9.4 ov), 4-17 (Pietersen, 12.2 ov), 5-23 (Bell, 17.4 ov), 6-62 (Ballance, 31.5 ov), 7-111 (Bairstow, 48.1 ov), 8-112 (Stokes, 48.6 ov), 9-125 (Borthwick, 52.6 ov), 10-155 (Rankin, 58.5 ov)
Bowling O M R W Econ Extras
RJ Harris 14 5 36 3 2.57
MG Johnson 13.5 3 33 3 2.38 (3nb, 1w)
PM Siddle 13 4 23 3 1.76
SR Watson 3 1 5 0 1.66
NM Lyon 15 3 57 1 3.8
Australia 2nd innings Dismissal R M B 4s 6s
CJL Rogers c & b Borthwick 119 273 169 15 0
DA Warner lbw b Anderson 16 30 20 3 0
SR Watson c †Bairstow b Anderson 9 18 9 2 0
MJ Clarke* c †Bairstow b Broad 6 25 18 1 0
SPD Smith c Cook b Stokes 7 28 12 1 0
GJ Bailey c Borthwick b Broad 46 109 74 6 0
BJ Haddin† b Borthwick 28 39 40 3 0
MG Johnson b Stokes 4 4 3 1 0
RJ Harris c Carberry b Borthwick 13 14 10 1 1
PM Siddle c †Bairstow b Rankin 4 12 6 0 0
NM Lyon not out 6 9 10 0 0
Extras (lb 14, w 2, nb 2) 18
Total (all out; 61.3 overs) 276 (4.48 runs per over)
Fall of wickets 1-27 (Warner, 6.4 ov), 2-47 (Watson, 10.3 ov), 3-72 (Clarke, 15.6 ov), 4-91 (Smith, 20.3 ov), 5-200 (Bailey, 45.4 ov), 6-239 (Haddin, 54.5 ov), 7-244 (Johnson, 55.4 ov), 8-255 (Rogers, 58.2 ov), 9-266 (Harris, 58.6 ov), 10-276 (Siddle, 61.3 ov)
Bowling O M R W Econ Extras
JM Anderson 15 6 46 2 3.06
SCJ Broad 14 1 57 2 4.07 (2nb, 1w)
WB Rankin 12.3 0 47 1 3.76
BA Stokes 10 0 62 2 6.2 (1w)
SG Borthwick 6 0 33 3 5.5
KP Pietersen 4 1 17 0 4.25
England 2nd innings (target: 448 runs) Dismissal R B 4s 6s SR
AN Cook* c †Haddin b Johnson 7 12 1 0 58.33
MA Carberry c †Haddin b Johnson 43 63 8 0 68.25
IR Bell c Warner b Harris 16 19 1 1 84.21
KP Pietersen c Bailey b Harris 6 10 0 0 60
GS Ballance lbw b Johnson 7 27 1 0 25.92
BA Stokes b Harris 32 16 3 2 200
JM Bairstow† c Bailey b Lyon 0 3 0 0 0
SG Borthwick c Clarke b Lyon 4 2 1 0 200
SCJ Broad b Harris 42 36 3 4 116.66
JM Anderson not out 1 1 0 0 100
WB Rankin c Clarke b Harris 0 2 0 0 0
Extras (b 5, lb 2, nb 1) 8
Total (all out; 31.4 overs) 166 (5.24 runs per over)
Fall of wickets 1-7 (Cook, 1.6 ov), 2-37 (Bell, 9.3 ov), 3-57 (Pietersen, 13.3 ov), 4-87 (Carberry, 21.2 ov), 5-90 (Ballance, 21.5 ov), 6-91 (Bairstow, 22.4 ov), 7-95 (Borthwick, 22.6 ov), 8-139 (Stokes, 29.1 ov), 9-166 (Broad, 31.2 ov), 10-166 (Rankin, 31.4 ov)
Bowling O M R W Econ Extras
RJ Harris 9.4 4 25 5 2.58
MG Johnson 9 1 40 3 4.44 (1nb)
PM Siddle 4 1 24 0 6
NM Lyon 9 0 70 2 7.77

What are your thoughts about the Australia Vs England – 5th Test – 3,4,5 January 2014 – Scorecard, Review and Statistical Highlights?

Gaming,Cricket,WWE and lots more

Apr 21

Mid Year 2013 Android Developer Survey

Posted by Reto Meier, Android Developer Relations Tech Lead

The 2013 mid-year Android Developer Survey is now open!

Last year more than 5,000 of you shared your Android Development experiences and challenges with us, and your responses directly influenced our choices and priorities for building things like Android Studio, the new Google Play Publishing Console, and the Google Play services.

We in the Android Developer Relations team are passionate about making Android app development a great experience, so we’re once again asking all of you involved in developing Android apps – engineers, designers, product managers, and distribution and support folks – to let us know what you think.

We want to better understand the challenges you face when planning, designing, writing, distributing, and monetizing your Android apps, so we’ve put together this brief (15-20min) survey that will help us create better tools and resources for you.

In an effort to get a better representation of developers from around the world the survey is available in the following languages:

  • English Language Android Developer Survey
  • Japanese Language Android Developer Survey
  • Chinese (Simplified) Language Android Developer Survey
  • Chinese (Traditional) Language Android Developer Survey

Last year you told us you’d like a way to give us general written feedback, so to facilitate this while keeping the survey short and simple, we’ve included a link at the end of the survey that will let you send us as much direct feedback as you care to, completely anonymously.

Of course, you can always send us your thoughts, questions, suggestions, and complaints any time by posting to us (publicly or privately) on Google+ at +Android Developers or using the hash tag #AndroidDev.

As always, we’re looking forward to hearing your thoughts!

Join the discussion on

+Android Developers


Android Developers Blog

Apr 21

The critical vulnerabilities in the monitoring system Centreon

Security researchers have identified critical vulnerabilities in the monitoring system Centreon.

The security fixes are currently not available.

Independent security researchers have found that the popular free Centreon monitoring system was vulnerable to hacker attacks over the past few years.

Since 2008, versions 2.0 through 2.5.2 inclusive are two holes that allow, among other things, to
Antivirus and Security News